Blindhack — home

BLINDHACK

We design, build, refine, invent, listen, imagine, develop and make.

Software, systems, brand and art. Since 2012, usually still at it after midnight.

What we do

Four things, done properly.

01

Software & systems

One-off scripts through to multiplatform apps. We pick the hard problem on purpose.

02

Brand & web

Identity and sites that grow out of what you actually do. Business cards to full overhaul.

03

Art, 2D & 3D

Concept through to rigged, animated and engine-ready.

04

Teaching

We will train your team on anything we build. We have taught it at college level.

Selected work

A decade of it, still running.

Five screens from the OCR Buddy app: a race calendar, an event detail view and the main menu.

OCR Buddy

Gingerblatt

A race calendar and community built by the obstacle racers who use it. Ours since 2016, and still maintained.

  • 4.7★ on both stores
  • One codebase, web and mobile
  • Accounts, sync and moderation
A strip of screenshots from Offroad: Dead Planet showing trucks on red Martian terrain, a mission map and a character conversation.

Offroad: Dead Planet

Rune Turtle

Our own game. A physics-heavy offroader where the ground remembers where you drove.

  • Soft-body tyres and drivetrain simulation
  • Terrain that deforms as you cross it
  • All art, UI and mechanics in-house

Who

We like the hard part.

We started in 2012 and have been at the edge of what we know ever since — which is where the interesting work is, and where you learn fastest.

The eye above the alchemy in our mark is the point: the human part of technology has to show through.